Tom Clancy’s H.A.W.X 2 Review
I’m sure there’s a Top Gun joke here somewhere.
The Plot
The combination of a high level of
violence in the Middle East, the appearance of the leaders of various
forces and the disappearance of several Russian Nuclear weapons means
that the High Altitude Warfare Experimental Squadron (H.A.W.X) is, once
again, called in to try and find out what’s going on.
Game Play
HAXW 2 offers more to the gamers than at
first you might think. There is a lot more on offer here than just a
twenty-mission campaign. In fact the campaign is just the start of it
but lets not get ahead of ourselves.
Campaign
The campaign will introduce you to
various pilots across the HAWX squadron, mainly Hunter (US), Monroe (UK)
and Sokov (Russian) as it moves you to and from locations all over the
world. This makes for some diverse landscapes combat challenges.
Some of the features from HAWX have
returned (although some have now taken somewhat of a back seat) and are
joined by some completely new features. One of my particular favourites
is that you are now tasked with the take off and landing of your
aircraft with can be quite a dicey affair under pressure. Luckily to
aid you we see the return of ERS (Enhanced Reality System), which will
place a series of gates on your screen to guide you to the perfect
approach for your landing.
Another much moved feature returning
from Ubisofts 2009 air combat hit is Assistance Off mode. This was one
of my particular favourites of the first instalment in the series as it
allows you to increase your manoeuvrability but will mean that you
sacrifice your accuracy in doing so. As well as a decrease in accuracy
you will also notice that it is possible to stall in assistance off
mode. This has been changed slightly since the first game as now when
you stall you’re automatically placed back into assistance on mode to
aid your recovery.
Much like its predecessor HAWX 2 is full
of little challenges and perks that will see you gaining XP and
levelling up across all single player and multiplayer modes. A new
addition, however, is the Plane Mastery feature. This allows you to
earn custom skins, extra damage from specific weapons and ultimately
custom weapon packs for your planes. Each of the games thirty planes
has five to six levels to master, each with its own reward.
Free Flight
Once you have finished the campaign this
mode allows you to go and have a closer look at the environments of the
missions without out the fear of being engaged in combat. It will also
allow you to practice your landings and take offs should you be
planning to attempt the campaign on a higher difficulty setting.
Survival
As you may have guessed this is the
almost customary mode that sees you fighting wave after wave of enemies
for no other reason than to show you can. There are three different
maps to choose from and you’re able to use any planes and weapon
load-outs that you have unlocked to date.
With ten waves of enemies to fight
you’re going to have to choose your weapon pack carefully as enemies
will appear on ground, sea and air.
Arcade
Arcade mode is a brilliant new addition
to the series.
Here you are tasked with replaying the
campaign missions under very strict circumstances. Some levels will see
your weapons restricted to guns only while others will force you into
Assistance Off mode or offer you less support from your allies.
Online
The majority of the single player game
modes such as campaign, survival, individual mission and arcade are all
also supported for up to four players online.
This is great news for survival
especially as it allows you to mix up your planes, weapons and
support/passive abilities depending what you have unlocked from the
seventy three P.E.C challenge rewards available giving you the ability
to assign ground, air or sea roles to the members of your team.
The real meat and veg of the multiplayer
though is Team Battle.
This mode is an adversarial mode that
pits up to eight players against each other in various landscapes and
scenarios. Within team battles there are five different maps/scenarios
with another one becoming available through Uplay.
Open Range
Open Range is very much the default mode
of Ranked matches, so much so in fact that in order to try the other
modes I had to host my own sessions in player matches. This is not
necessarily a bad thing as this mode is quite accessible for new comers
to the game that lack the unlocked planes to seriously engage in sir to
air combat.
Open Range is a hybrid of both dog
fighting adversarial game play and a hunt to destroy satellite dishes
and radio towers. Doing either will net you enough points to win the
match so low defensive flyers can proper without going head to head with
planes and pilots far more advanced than themselves.
Air Superiority
This is all out dog fighting. If you
don’t have the planes and weapons you will need to come back when you
do.
Oil City
This is probably the most technical game
mode in HAWX 2’s arsenal.
The idea is to destroy targets set out
amongst various oilrigs all the while keeping your eyes peeled for enemy
planes. The twist here is that there is an altitude limiter on meaning
that you have to fly very low through the oil rigs at all times. There
is absolutely no room for error and more often than not you will be
reduced to cannon range when engaged.
Brawlers
This mode is much like Open Range but
with the addition of airborne missiles to destroy as apposed to ground
targets.
Tokyo’s Last Stand
Another one of my particular favourites
that requires you to engage in air to air combat as well as try to halt a
large invading force. Both plane and weapon selection need careful
consideration if you’re team is going to be successful.
Ballistic (Uplay)
Offered as a reward to Uplay members
this mode is an aviation version of attack and defend.
You and your squad will need to assign
roles as you both aim to destroy the enemies ballistic missiles while
protecting your own at all costs.
Graphics and Sound
It should come to no surprise to players
of the first game that HAWX 2 looks and sounds amazing.
The environments across all game modes
are spectacular and the attention to detail give to the planes is
nothing short of breath taking.
Whether you are breaking Mach 2 over the
Scottish highlands or hugging a Russian mountain line to avoid
detection you will at some point look around you and think ‘wow’ right
up until the moment the lock on tone sounds and forces you back to your
senses with some evasive flying.
The sound can quite often go overlooked
in games but that is not something that seems possible here. There is
so much going on at any one moment that keeping a well-trained ear out
can be the difference between success and defeat.
Final Thoughts
A solid game in a well over looked
genre, HAWX 2 is a welcome addition to any fan of flight games.
A good length campaign combined with
customisable multiplayer and a multitude of additional game modes should
keep you happy long after you have reached the highest level available
to you.
Overall
7/10
Consumer Opinion
Buy – If you missed out on the first
game or simply want my more diversity from HAWX you will not be
disappointed.
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